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Melee
Melee weapons are weapons like swords, knives, and chainsaws. In the Madlands, melee weapons are used a lot by Brutes and Wraiths, while not always. Other classes can use melee weapons, of course, but typically don't have many skills that are used with them. Unique to the Madlands, melee weapons CAN have attachments, and have just as many to choose from as guns.
Every melee weapon has a unique set of 5 different attacks. Each attack has something that makes it unique from other attacks. Some attacks have different names but do the same thing as other attacks (indicated by Name1/Name2). This is because a baseball bat can't slash someone, a machete can't bash someone, etc. The different attacks a weapon can have are listed below.
Slash/Maul: Fast attack.
Lunge: Long-ranged attack.
Chop/Crack: Extra critical chance.
Bash: Extra knock-back attack. Exclusive to Blunt weapons.
Assassinate/Ambush: Deals an instant critical hit when you hit an enemy from behind.
Lacerate/Trauma: Causes the enemy to bleed heavily, dealing damage over time.
Sweep: Causes enemies to trip, incapacitating them for 2 seconds. Once the enemy recovers, they are slowed for a short time.
Smash: Strong attack that disorients enemies, blurring their vision and darkening their screen.
Tornado: An attack that hits enemies on both sides at the same time.
Air Strike Fast attack that can be used in mid-air. Melee weapons without this special attack cannot attack in mid-air without certain class skills.
Split: A very slow attack, but instantly kills when it hits. Exclusive to heavy melee weapons.
Contents |
Blades
Edit
- KA-BAR
Level: None
Damage: 22
Range: Very Short
Speed: Very Fast
Weight: Light
Attacks: Slash, Lunge, Assassinate, Chop, Air Strike
Description: This ain't no kitchen knife.
- Machete
Level: 40
Damage: 46
Range: Medium
Speed: Fast
Weight: Medium
Attacks: Slash, Chop, Air Strike, Lunge, Tornado
Description: The standard-issue melee weapon of the Rebels and hockey mask-wearing serial killers.
- Longsword
Level: 45
Damage: 54
Range: Long
Speed: Slow
Weight: Heavy
Attacks: Chop, Split, Tornado, Sweep, Lacerate
Description: It's a long sword all right...
- Cutlass
Level: 70
Damage: 56
Range: Medium
Speed: Medium
Weight: Light
Attacks: Chop, Slash, Lunge, Tornado, Sweep
Description: Do what you want 'cause a pirate is free, you are a pirate!
- Katana
Level: 75
Damage: 47
Range: Medium
Speed: Fast
Weight: Light
Attacks: Slash, Chop, Sweep, Lacerate, Assassinate
Description: Do what you want 'cause a ninja is free, you are a ninja!
- Flyssa
Level: 80
Damage: 66
Range: Long
Speed: Medium
Weight: Medium
Attacks: Slash, Chop, Lunge, Sweep, Tornado
Description: A medium sword with a not-so-medium blade.
- Saw Sword
Level: 100
Damage: 94
Range: Long
Speed: Slow
Weight: Medium
Attacks: Chop, Tornado, Slash, Lacerate, Sweep
Description: If a saw and a sword had a baby (lol), this is what it'd be like.
Axes
Edit
- Hatchet
Level: 10
Damage: 26
Range: Short
Speed: Fast
Weight: Light
Attacks: Slash, Chop, Air Strike, Lunge, Lacerate
Description: A favorite among posses of insane clowns.
- Fire Axe
Level: 20
Damage: 57
Range: Medium
Speed: Medium
Weight: Medium
Attacks: Slash, Lunge, Lacerate, Sweep, Smash
Description: Great for breaking through doors in fire emergencies. Can you guess what else it's good for?
- Battle Axe
Level: 30
Damage: 74
Range: Long
Speed: Very Slow
Weight: Heavy
Attacks: Lunge, Chop, Tornado, Smash, Split
Description: Kinda makes you feel...Nordic...
- Halberd
Level: 60
Damage: 68
Range: Very Long
Speed: Very Slow
Weight: Heavy
Attacks: Lunge, Chop, Sweep, Split, Lacerate
Description: A poleaxe with a sharp spike on the end, allowing the weapon to use lunge attacks, increasing its "Very Long" range to "OMGWTF" range.
- Voulge
Level: 90
Damage: 87
Range: Very Long
Speed: Very Slow
Weight: Heavy
Attacks: Chop, Sweep, Slash, Smash, Tornado
Description: You know all those crazy-looking pole axes you see in a lot of fantasy games? That's basically what this is.
Blunt
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- Hammer
Level: 5
Damage: 24
Range: Short
Speed: Fast
Weight: Light
Attacks: Bash, Maul, Air Strike, Crack, Smash
Description: Nailed!
- Baseball Bat
Level: 15
Damage: 39
Range: Long
Speed: Medium
Weight: Medium
Attacks: Bash, Crack, Ambush, Maul, Smash
Description: Batter up.
- Crowbar
Level: 25
Damage: 45
Range: Medium
Speed: Medium
Weight: Medium
Attacks: Maul, Lunge, Sweep, Trauma, Smash
Description: Great for breaking open doors, crates, and skulls.
- Sledgehammer
Level: 50
Damage: 65
Range: Long
Speed: Slow
Weight: Medium
Attacks: Maul, Bash, Smash, Trauma, Sweep
Description: I've been workin' on the railroad...Smashing heads all day...
- Mace
Level: 65
Damage: 61
Range: Medium
Speed: Medium
Weight: Medium
Attacks: Bash, Maul, Smash, Trauma, Crack
Description: Medieval style.
Other
Edit
- Sickel
Level: 35
Damage: 47
Range: Short
Speed: Fast
Weight: Light
Attacks: Slash, Chop, Tornado, Sweep, Lacerate
Description: Just like a miniature scythe.
- Shark Hook
Level: 55
Damage: 56
Range: Short
Speed: Medium
Weight: Light
Attacks: Slash, Lunge, Lacerate, Sweep, Tornado
Description: Fishing never hurt so much.
- Katar
Level: 85
Damage: 36
Range: Short
Speed: Very Fast
Weight: Light
Attacks: Lunge, Chop, Assassinate, Slash, Air Strike
Description: Effectively turns your fist into a knife. Cannot use the forearm attachment.
- Scythe
Level: 95
Damage: 64
Range: Long
Speed: Slow
Weight: Medium
Attacks: Slash, Lunge, Sweep, Tornado, Lacerate
Description: When are scythes ever actually used to mow pastures?
Upgrades
Edit
Melee upgrades work a bit differently than gun upgrades. To start, there are only 3 stats to upgrade. While you may be thinking this is a bad thing, it actually means that there is a higher maximum upgrade limit on each stat. The 3 stats that melee weapons get to upgrade are whatever the 3 different kinds of attacks they have are. Shown below is what about each move is upgraded:
Slash: Increases speed.
Lunge: Increases range.
Chop/Crack: Increases critical chance.
Bash: Increases distance enemies are knocked back.
Assassinate/Ambush: Increases overall critical damage for the weapon this move belongs to.
Lacerate: Increases rate at which enemies take damage.
Tornado: Increases use speed.
Sweep: Increases amount of time enemies are slowed down after recovering.
Smash: Increases time enemies are disoriented.
Air Strike: Decreases stamina used when jumping with the weapon this move belongs to is equipped.
Split: Decreases amount of time before the attack hits.